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New York, America

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Series

30-Day Map Challenge

A 30-day exploration of map-making experiments, constraints, and visual iterations. Each artifact is a small test that builds toward stronger spatial storytelling habits.

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Focus/Domain Creative Mapping Geospatial Storytelling
Roles Designer Creative Technologist
Duration 30 days
Tools TouchDesigner D3 + Mapbox + JS

How I judge success

Readability, novelty, technical constraint, narrative clarity. Each map must communicate one clear insight — no legend explanation required.

Patterns & Takeaways

Design / Analysis Patterns

  • Signal + rhythm wins - Pairing data density with visual rhythm improves scanability.
  • Small multiples win - Consistent frames make comparisons faster across variants.
  • Constraints drive clarity - Tool limits reduce decorative noise and sharpen intent.
  • Sequence matters - Ordering artifacts by progression tells a better learning story.

Mistakes I Keep Catching

  • Over-labeling - Too much annotation overwhelms the actual map signal.
  • Ignoring empty states - Null and sparse data still need clear visual handling.
  • Legend mismatch - Legends must match real visual priority, not arbitrary order.
  • Unstable scales - Scale drift between iterations breaks comparisons.

Reusable Snippets

  • Map camera helper - Shared transitions keep navigation behavior consistent.
  • Palette guardrails - A reusable ramp set prevents misleading contrast jumps.
  • Tile loader fallback - Graceful loading states improve perceived responsiveness.
  • Legend factory - One component keeps map legends aligned across experiments.

Next Focus

  • Animated transitions - Connect states with motion that explains change.
  • Accessibility pass - Improve contrast, labels, and keyboard affordances.
  • Data provenance - Expose source confidence directly in the interface.
  • Export pipeline - Generate clean previews and OG assets automatically.